Easily passes the 6 Hour Test (the game does not run out of new things to explore or do after 6 hours of playing) I like that, it gives quite an impression of progress Slow progress, it takes quite a long time to be able to build some decent structures. Random thoughts and comments on the subgame So far I have been unable to find: Marble, obsidian, glowstone. The most important missing feature IMO is shift-clicking aka listrings, but it is luckily easy to implement. What the game needs now in my opinion is polishing and updating as it has lots of outdated code. I like the slow pace, it really gives a sense of progress. It's really an unique and creative and unique subgame, although it is quite old and outdated. I really love how the underground is made and how you progress through the game. I know it already for years, but never have bothered to comment on it so far. Boy, this is one of my favourite subgames.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |